complete a discussion on the building blocks and
a summary of how you applied the lean method principles in the development of your BMC. which is attached under named Virtual Art Gallery Experience (VAGE)
The BMC contains the following building blocks:
customer segments
value proposition
distribution channels
customer relationships
revenue streams
key resources
key activities
key partners
cost structure
Description of your lean start-up entrepreneurial venture.
The Virtual Art Gallery Experience (VAGE) is a virtual and augmented reality platform that turns the tradition of visiting an art gallery or showroom into a virtual and interactive experience. Targeting art enthusiasts, collectors, galleries and artists; the VAGE platform revolutionizes the global trade, viewing and enjoyment of art by enabling users to visit global art exhibitions virtually in a 360-degree open environment with interactive elements such as artists’ commentaries and also enable customers to visualise artworks in their private spaces with Augmented Reality (AR) functions.
The platform is designed to support all prospective customers by providing users with different tour options (through interactive tours offered) education on the different art styles, artists and other pieces of knowledge and also safe for payment, by enabling it through a safe and secure e-commerce payment portal mechanism that builds trust.
The VAGE is powered by a range of features, such as the game engine integration that allows users to cycle through collections and galleries and view content seamlessly.
Fees from subscriptions, art sales commissions, tickets for virtual events, advertising and licensing are all revenue streams for the artists and the gallery. For the first time, VAGE democratises access to art, creates more ways for engagement, and opens more entry to revenue for both artists and galleries.
BMC
1. Customer Segments
Art Enthusiasts:
Individuals who appreciate and explore art.
Students and researchers of art and art history.
Art Collectors:
High-net-worth individuals and art investors.
Corporate collectors looking for unique pieces.
Art Galleries and Museums:
Galleries looking to expand their reach and offer virtual tours.
Museums who are aiming to make exhibitions accessible to a global audience.
Artists:
Emerging and established artists seeking new platforms to showcase and sell their work.
2. Value Proposition
Immersive Art Experiences:
Virtual and augmented reality exhibitions offering a lifelike viewing experience.
Interactive elements allowing users to learn more about the art and the artists.
Global Accessibility:
Access to art exhibitions from anywhere in the world.
Ability to attend virtual gallery openings and artist talks.
Innovative Art Sales Platform:
Secure platform for purchasing original artworks and limited editions.
Virtual try-before-you-buy feature using AR to visualize art in users’ spaces.
Support for Artists and Galleries:
Increased exposure and sales opportunities for artists.
New revenue streams for galleries and museums through virtual tickets and sales.
3. Distribution Channels
Online Platform:
Website and mobile app for accessing virtual galleries and AR features.
VR and AR Headsets:
Compatibility with popular VR headsets for an immersive experience.
AR features accessible through smartphones and tablets.
Social Media and Partnerships:
Integration with social media platforms for promotion and sharing.
Collaborations with tech companies and art institutions.
4. Customer Relationships
Personalized Experience:
Customized art recommendations based on user preferences and viewing history.
Personal virtual tours with curators and artists.
Community Building:
Online forums and social media groups for art discussions and networking.
Regular virtual events such as gallery openings, artist talks, and workshops.
Membership Programs:
Subscription plans offering exclusive access to premium content and early sales.
Loyalty rewards for frequent visitors and purchasers.
5. Revenue Streams
Subscription Fees:
Monthly or annual subscription for premium access to virtual galleries and exclusive content.
Art Sales Commissions:
Commission on sales of artworks through the platform.
Virtual Event Tickets:
Fees for attending virtual gallery openings, artist talks, and workshops.
Advertising and Sponsorships:
Revenue from ads and sponsored content within the virtual platform.
Licensing and Partnerships:
Licensing VR and AR technology to other galleries and museums.
Partnership fees from tech companies and educational institutions.
6. Key Resources
Technological Resources:
VR and AR development platforms and tools.
Secure e-commerce and payment processing systems.
Human Resources:
Software developers and VR/AR specialists.
Art curators, historians, and marketing professionals.
Content Resources:
High-quality digital reproductions of artworks.
Access to a network of artists and galleries.
7. Key Activities
Platform Development and Maintenance:
Developing and updating the VR and AR features.
Ensuring a seamless and secure user experience.
Content Creation and Curation:
Curating virtual exhibitions and creating engaging content.
Collaborating with artists and galleries to feature their work.
Marketing and Community Engagement:
Running marketing campaigns to attract users and promote events.
Engaging with the community through social media and events.
Sales and Customer Support:
Facilitating art sales and managing transactions.
Providing customer support for technical issues and inquiries.
8. Key Partners
Art Institutions:
Galleries and museums providing artwork and exhibitions.
Tech Companies:
VR and AR hardware and software providers.
E-commerce and payment processing partners.
Artists and Curators:
Collaborating artists and curators for exclusive content.
Educational Institutions:
Schools and universities for educational programs and research.
9. Cost Structure
Fixed Costs:
Salaries for employees and contractors.
Lease for office space and development facilities.
Depreciation of VR/AR equipment and technology infrastructure.
Variable Costs:
Marketing and advertising expenses.
Costs for creating and curating digital content.
Licensing fees for VR/AR development tools.
Additional Costs:
Hosting and maintenance of the online platform.
Customer support and community management expenses.
Fees for transaction processing and security measures.
complete a discussion on the building blocks and a summary of how you applied t
Struggling With a Similar Paper? Get Reliable Help Now.
Delivered on time. Plagiarism-free. Good Grades.
What is this?
It’s a homework service designed by a team of 23 writers based in Carlsbad, CA with one specific goal – to help students just like you complete their assignments on time and get good grades!
Why do you do it?
Because getting a degree is hard these days! With many students being forced to juggle between demanding careers, family life and a rigorous academic schedule. Having a helping hand from time to time goes a long way in making sure you get to the finish line with your sanity intact!
How does it work?
You have an assignment you need help with. Instead of struggling on this alone, you give us your assignment instructions, we select a team of 2 writers to work on your paper, after it’s done we send it to you via email.
What kind of writer will work on my paper?
Our support team will assign your paper to a team of 2 writers with a background in your degree – For example, if you have a nursing paper we will select a team with a nursing background. The main writer will handle the research and writing part while the second writer will proof the paper for grammar, formatting & referencing mistakes if any.
Our team is comprised of native English speakers working exclusively from the United States.
Will the paper be original?
Yes! It will be just as if you wrote the paper yourself! Completely original, written from your scratch following your specific instructions.
Is it free?
No, it’s a paid service. You pay for someone to work on your assignment for you.
Is it legit? Can I trust you?
Completely legit, backed by an iron-clad money back guarantee. We’ve been doing this since 2007 – helping students like you get through college.
Will you deliver it on time?
Absolutely! We understand you have a really tight deadline and you need this delivered a few hours before your deadline so you can look at it before turning it in.
Can you get me a good grade? It’s my final project and I need a good grade.
Yes! We only pick projects where we are sure we’ll deliver good grades.
What do you need to get started on my paper?
* The full assignment instructions as they appear on your school account.
* If a Grading Rubric is present, make sure to attach it.
* Include any special announcements or emails you might have gotten from your Professor pertaining to this assignment.
* Any templates or additional files required to complete the assignment.
How do I place an order?
You can do so through our custom order page here or you can talk to our live chat team and they’ll guide you on how to do this.
How will I receive my paper?
We will send it to your email. Please make sure to provide us with your best email – we’ll be using this to communicate to you throughout the whole process.
Getting Your Paper Today is as Simple as ABC
No more missed deadlines! No more late points deductions!
You give us your assignments instructions via email or through our order page.
Our support team selects a qualified writing team of 2 writers for you.
In under 5 minutes after you place your order, research & writing begins.
Complete paper is delivered to your email before your deadline is up.
Want A Good Grade?
Get a professional writer who has worked on a similar assignment to do this paper for you